An open source project by JG Scripts. View it on GitHub.
Artifacts with reported issues:
Know an issue? Report it here17462Failed build, ignore16276Multiple reports of issues loading JS within resources14583-14716Crash when using the new onEntityBucketChange14583-14862Timeouts due to latency units being in nanoseconds13759-13890Mumble (voice) external connections blocked by default13380-13458Server crashing due to integer encoding (PR#3235)13079Failed Linux build (works OK if using Windows!)12933-13045Still crashes (sometimes) when restarting resources due to Node.js 2212913-12932Causes a crash when restarting Node.js 2212767os.date() appends null terminator; can break Lua scripts12651Failed Linux build, ignore12509Failed build, ignore12255Unconfirmed, but several reports of server-side issues that don't persist when downgrading; best to avoid12160-12165Cannot use entity native calls in entityRemoved12151Crashing if using newest title update (TU)12092-12135SetPlayerModel may cause SIGSEGV crashes on some clients due to changes in player handling. 12031 and below works fine.12078-12083Some clients will fail to connect with 'ReadBulk of header failed' error10930Failed build, ignore10268-10309sv_experimentalNetGameEventHandler enabled by default; can cause server crashing and reports of issues downgrading after upgrading10191GetVehicleNumberPlateText server native broken, will cause issues with scripts involving vehicles10072Crashing when players join8509State bags not replicated to clients